Название карты: Age of Eternal Strife Автор карты: Beast(TrOg) Жанр: Aeon of Strife/AoS Версия: 0.83b Язык: Английский Кол-во игроков: 8-10 Поддержка компьютера: нет Размер: 127x127 Ландшафт: Icecrown Обновлённая, от 08 марта 2009 года, версия достаточно интересной карты в категории Aeon of Strife/AoS. Исправлено огромное количество ошибок, поправлен баланс. v. 0.83 (Mega Update!) ADDITIONS - tower kills (ones in base) spawn reinforcement summons - Cleaving Gash does a swing motion after successful attack - sliding spells now cancel teleportation - taverns are initially selected - gold effect when a player receives gold from killed enemy - Esc key can be used to quickly open/close multiboard now - all players can now choose weather: -weather off/snow/rain/shine/clear - basic Civlian text - Space can be pressed to go to the taverns CHANGE - changed various ability icons - civilians have 1 hitpoint - some neutrals edited; mainly made air units do splash damage - removed Shadowmeld from some neutrals - changed how Caves work a bit: Moves to other cave, and a short order to move - changed order of Pitlord's abilities: class Devastation -> Vow Lire - Devastation (renamed Whent) cannot target mechanicals now - civilians are mechanical now, so that they cannot be disrupted by some spells - tweaks to sliding; sliding no longer conflicts - base nukes only target units with over 80 HP - removed sound from taverns - changed some ability ordering for some heroes - some tooltip edits - increased mode set up time by 1 second - Aura of Decay no longer removes the bodies - minimized multiboards change the title to show game time - optimized Inner Fire, Blood Pact, Surged Attraction coding - game mode shown before addons; first given game mode will be used if multiple modes are typed - increased damage for Strong and Strongest spawn units - Commands are now separate from Mode Commands + edited text colors - game now has countdown from when units start to spawn - movement items now stack (Boots of Wind, Boots of Far Far Away, etc.) - removed Mana Burn from creeps BALANCE - tweaked Skeleton Warrior, Skeleton Mage, and Sea Element stats - tweaked tower locations and terrain - reduced how often ranged spawn units may summon: mana cost 100 -> 125; cooldown 30 -> 45 - ranged spawn units stats: 250 mana -> 225; .75 mana regen -> .5 regen - structures now gain morale as normal computer units do - increased how many points until units receive morale bonus, lowered requirement after further levels - nerfed Ra'Fewn reduction: 20/30/40/50 -> 9/16/23/30 - buffed Thrash: damage bonus 20/30/40 -> 30/40/50 - Will of the Vulture: lifesteal max 7/10/13/16 -> 8/12/16/20; unlimited targets -> limit 6 targets - Dagger of Escape item: cost 2250 -> 2000; blink range max 1000 - > 875; blink range min 200 -> 100; mana cost 75 -> 90 - Electroshock damage per wave: 80/100/120 -> 40/45/50 - Homefield Advantage: AoE 1100 -> 1300; +affects mechanical; added to Main Buildings - buffed Flesh Bite: 50/70/90% Strength -> 100/150/200% - buffed Rot: 3/4/5/6% HP -> 4/6/8/10% - lowered Ranger attack cooldown a bit - Blood Pact limit 10 units -> 7 - buffed Last Sight - lowered Nimsel's base attack cooldown - lowered Earthquake stun: 1s -> 0.2s (til I change the spell) - lowered Jade's base attack cooldown - buffed Truesight: Agility bonus 2 -> 3 - buffed Thrash: damage 30/40/50 -> 40/50/60 FIXES - melee spawn units now are affected by Frost Armor Aura - maybe fixed or improved bounty system - Frozen Death adds to bounty - fixed Shield Repel disabled icon (Conlan) - fixed a bug with Sword of Elven Blood + Shield Repel combo - reduction to bounty system lag - updated quest log - lv 2 and 3 elven ranged creep has same HP as undead's - various tooltip fixes - Thrash now works if used on other units - heroes killed by neutrals or computers gives death message properly - fixed durations for some runes - DisableCaves (-DC) command fixed - caves cannot be used while sliding - bounty system - went through all triggers and changed many to stop possible bugs (reason why this version is a beta) - spawn unit summon ability hotkey -> [E] - fixed Chain Lightning and Orb of Lightning to activate bounty * I planned to change a bunch more spells but wanted to release this large update before then
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